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Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walking
Author/s:
Bond, T. S.; Willems, M. E. T.
Citation:
Willems, M. E. T., & Bond, T. S. (2009). Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walking. Journal of Human Kinetics, 22(1), 43-49.
Keywords:
baseball; boxing; exercise; exergame; fitness; nintendo wii; tennis; walkingHealth Topic:
Exercise and FitnessTarget Population:
Adults; Young AdultsPublication Type:
Journal Article Continue Reading Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walkingUnderstanding game design for affective learning
Author/s:
Biddle, R.; Dormann, C.
Citation:
Dormann, C., & Biddle, R. (2008). Understanding game design for affective learning. In Proceedings of the 2008 Conference on Future Play: Research, Play, Share (Toronto, Ontario, Canada, November 03 - 05, 2008). Future Play '08. New York, NY: ACM.
Keywords:
design/development; educational; elearning; game game play; learning; serious gamesHealth Topic:
CognitionTarget Population:
General AudiencePublication Type:
Report Continue Reading Understanding game design for affective learningA prototype sourceless kinematic-feedback based video game for movement based exercise
Author/s:
Caulfield, B. ; Fitzgerald, D. ; Foody, J. ; Kelly, D. ; Kumar, D. ; Markham, C.; Ward, T.
Citation:
Foody, J., Kelly, D., Kumar, D., Fitzgerald, D., Ward, T., Caulfield, B., & Markham, C. (2006) A prototype sourceless kinematic-feedback based video game for movement based exercise. In 28th Annual International Conference of the IEEE (New York, NY, August 30 - September 3, 2006). EMBS '06.
Continue Reading A prototype sourceless kinematic-feedback based video game for movement based exerciseEnergy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming
Author/s:
Bailey, B. W. ; McInnis, K.
Citation:
Bailey, B. W. & McInnis, K. (2011). Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming. Archives of Pediatrics & Adolescent Medicine, 165(7), 597-602.
Continue Reading Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergamingThe cognitive neuroscience of video games
Author/s:
Bavelier, D.; Green, C. S.
Citation:
Green, C. S., & Bavelier, D. (2006). The cognitive neuroscience of video games. In P. Messaris & L. Humphreys (Eds.), Digital media: Transformations in human communication (pp. 211-223). New York: Peter Lang.
Keywords:
coordination; game; game play; therapy; training; visual-spatialHealth Topic:
CognitionTarget Population:
General AudiencePublication Type:
Book Continue Reading The cognitive neuroscience of video gamesDesigning games to educate diabetic children
Author/s:
Baghaei, N. ; Chen, G. ; Court, G.; Manford, C. ; Marshall, S. ; Sarrafzadeh, A.
Citation:
Chen, G., Baghaei, N., Sarrafzadeh, A., Manford, C., Marshall, S., & Court, G. (2011). Designing games to educate diabetic children. In Proceedings of the 23rd Australian Computer-Human Interaction Conference (Auckland, New Zealand), DIS '08. New York, NY: ACM, 72-75.
Continue Reading Designing games to educate diabetic childrenChanging the tide: An internet/video exercise and low-fat diet intervention with middle-school students
Author/s:
Brown, R. L. ; Fox, J. ; Frenn, M. ; Greer, J. ; Greer, Y. ; Malin, S. ; Smyczek, S.
Citation:
Frenn, M., Malin, S., Brown, R. L., Greer, Y., Fox, J., Greer, J., & Smyczek, S. (2005). Changing the tide: An internet/video exercise and low-fat diet intervention with middle-school students. Applied Nursing Research, 18(1), 13-21.
Continue Reading Changing the tide: An internet/video exercise and low-fat diet intervention with middle-school studentsFeasibility of a dance videogame to promote weight loss among overweight children and adolescents
Author/s:
Lustig, R.; Madsen, K. A. ; Newman, T. B. ; Wlasiuk, L. ; Yen, S.
Citation:
Madsen, K. A., Yen, S., Wlasiuk, L., Newman, T. B., & Lustig, R. (2007). Feasibility of a dance videogame to promote weight loss among overweight children and adolescents. Archives of Pediatrics & Adolescent Medicine, 161(1), 105-107.
Continue Reading Feasibility of a dance videogame to promote weight loss among overweight children and adolescents