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Aerobic demands of the dance simulation game
Author/s:
Aziz, A. R. ; Chua, K. ; Tan, B. ; Teh, K. C.
Citation:
Tan, B., Aziz, A. R., Chua, K., & Teh, K. C. (2002). Aerobic demands of the dance simulation game. International Journal of Sports Medicine, 23(2), 125-129.
Keywords:
adolescents; exergame; physical activity; physiology; rhythm; simulationHealth Topic:
Exercise and FitnessTarget Population:
TeensPublication Type:
Journal Article Continue Reading Aerobic demands of the dance simulation gameEnergy intake during activity enhanced video game play
Author/s:
Lanningham-Foster, L. ; Levine, J. A. ; McManus, A. M.; Mellecker, R. R.
Citation:
Mellecker, R. R., Lanningham-Foster, L., Levine, J. A., & McManus, A. M. (2010). Energy intake during activity enhanced video game play. Appetite, 55(2), 343-347.
The learning value of computer-based instruction of early reading skills
Author/s:
Leitner, I.; Mioduser, D. ; Tur-Kaspa, H.
Citation:
Mioduser, D., Tur-Kaspa, H., & Leitner, I. (2000). The learning value of computer-based instruction of early reading skills. Journal of Computer Assisted Learning, 16(1), 54-63.
Keywords:
computer-assisted instruction; educational; elearning; learning; pc; preschool; vocabulary; young childrenHealth Topic:
Cognition; Disorders and DisabilitiesTarget Population:
Young ChildrenPublication Type:
Journal Article Continue Reading The learning value of computer-based instruction of early reading skillsAn investigation of the feasibility of a video game system for developing scanning and selection skills
Author/s:
Hamlett, C.; Horn, E. ; Jones, H. A.
Citation:
Horn, E., Jones, H. A., & Hamlett, C. (1991). An investigation of the feasibility of a video game system for developing scanning and selection skills. Journal of the Association for Persons with Severe Handicaps, 16(2), 108-115.
Keywords:
children; educational; handicap; learning; skill development; speech-impaired; students; therapyHealth Topic:
Disorders and DisabilitiesTarget Population:
ChildrenPublication Type:
Journal Article Continue Reading An investigation of the feasibility of a video game system for developing scanning and selection skillsCouch potatoes to jumping beans: A pilot study of the effect of active video games on physical activity in children
Author/s:
Jiang, Y. ; Jull, A. ; Maddison, R. ; Mhurchu, C. N. ; Prapavessis, H. ; Rodgers, A.
Citation:
Mhurchu, C. N., Maddison, R., Jiang, Y., Jull, A., Prapavessis, H., & Rodgers, A. (2008). Couch potatoes to jumping beans: A pilot study of the effect of active video games on physical activity in children. The International Journal of Behavior Nutrition and Physical Activity, 5, 8.
Video games and the future of learning
Author/s:
Gee, J. P.; Halverson, R. ; Shaffer, D. W. ; Squire, K. R.
Citation:
University of Wisconsin – Madison (2004). Video games and the future of learning. Madison, WI: Shaffer, D. W., Squire, K. R., Halverson, R., & Gee, J. P.
Keywords:
educational; elearning; learning; research; theory; virtual worldsHealth Topic:
CognitionTarget Population:
General AudiencePublication Type:
Report Continue Reading Video games and the future of learningA systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors
Author/s:
Brug, J.; Kroeze, W. ; Werkman, A.
Citation:
Kroeze, W., Werkman, A., & Brug, J. (2006). A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors. Annals of Behavioral Medicine, 31(3), 205-223.
Keywords:
adults; computer-assisted instruction; educational; learning; pc; physical activityHealth Topic:
Exercise and Fitness; Food and NutritionTarget Population:
AdultsPublication Type:
Journal Article Continue Reading A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviorsEnergy expenditure and cardiovascular responses to seated and active gaming in children
Author/s:
McManus, A. M.; Mellecker, R. R.
Citation:
Mellecker, R. R., & McManus, A. M. (2008). Energy expenditure and cardiovascular responses to seated and active gaming in children. Archives of Pediatrics and Adolescent Medicine, 162(9), 886-891.