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Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eats
Author/s:
Cullen, K. W. ; Thompson, D.
Citation:
Cullen, K. W., & Thompson, D. (2008). Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eats. American Journal of Health Behavior, 32(1), 40-51.
Continue Reading Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eatsSeriously fun: Exploring how to combine promoting health awareness and engaging gameplay
Author/s:
Raisamo, R.; Suhonen, K. ; Väätäjä, H. ; Virtanen, T.
Citation:
Suhonen, K., Väätäjä, H., Virtanen, T., & Raisamo, R. (2008). Seriously fun: Exploring how to combine promoting health awareness and engaging gameplay. In Proceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era (Tampere, Finland, October 07 - 09, 2008). MindTrek '08. New York, NY: ACM.
Continue Reading Seriously fun: Exploring how to combine promoting health awareness and engaging gameplayAddiction to the internet and online gaming
Author/s:
Ng, B. D. ; Wiemer-Hastings, P.
Citation:
Ng, B. D., & Wiemer-Hastings, P. (2005). Addiction to the internet and online gaming. Cyberpsychology and Behavior, 8(2), 110-113.
Keywords:
addiction; adults; game play; online; virtual realityHealth Topic:
Mental HealthTarget Population:
AdultsPublication Type:
Journal Article Continue Reading Addiction to the internet and online gamingGeneration M: Media in the Lives of 8-18 Year Olds
Author/s:
Foehr, U. ; Rideout, V.; Roberts, D.
Citation:
Roberts, D., Foehr, U., & Rideout, V. (2005). Generation M: Media in the Lives of 8-18 Year-Olds. A Kaiser Family Foundation Study, Menlo Park, CA.
Keywords:
adolescents; children; game play; media; online; teens; tweensHealth Topic:
Social Issues and SkillsTarget Population:
Children; Pre-Teens; TeensPublication Type:
Report Continue Reading Generation M: Media in the Lives of 8-18 Year OldsRelationships between media use, body fatness and physical activity in children and youth: A meta-analysis
Author/s:
Biddle, S. J. ; Cameron, N. ; Gorely, T. ; Marshall, S. J. ; Murdey, I.
Citation:
Marshall, S. J., Biddle, S. J., Gorely, T., Cameron, N., & Murdey, I. (2004). Relationships between media use, body fatness and physical activity in children and youth: A meta-analysis. International Journal of Obesity and Related Metabolic Disorders, 28(10), 1238-1246.
Continue Reading Relationships between media use, body fatness and physical activity in children and youth: A meta-analysisDevelopment and evaluation of an interactive web-based breast imaging game for medical students
Author/s:
Chapman, C. M. ; Piontek, M. E.; Roubidoux, M. A.
Citation:
Roubidoux, M. A., Chapman, C. M., & Piontek, M. E. (2002). Development and evaluation of an interactive web-based breast imaging game for medical students. Academic Radiology, 9(10), 1169-1178.
Keywords:
computer-assisted instruction; educational; learning; medical; online; radiology; students; trainingHealth Topic:
Health Care and MedicineTarget Population:
Adults; Young AdultsPublication Type:
Journal Article Continue Reading Development and evaluation of an interactive web-based breast imaging game for medical studentsComputational Intelligence and Game Design for Effective At-Home Stroke Rehabilitation
Author/s:
Eling D. de Bruin; Michele Pirovano ; Michele, Lanzi ; Nunzio Alberto Borghese ; Pier Luca ; Seline Wüest
Citation:
Borghese, N.A., Pirovano, M., Lanzi, P.L., Wüest, S., & de Bruin, E.D. (2013). Computational intelligence and game design for effective at-home stroke rehabilitation. Games for Health Journal, 2(3).
Linking obesity and activity level with children's television and video game use
Author/s:
Caplovitz, A. G.; Shim, M. S. ; Vandewater, E. A.
Citation:
Vandewater, E. A., Shim, M. S., & Caplovitz, A. G. (2004). Linking obesity and activity level with children's television and video game use. Journal of Adolescence, 27(1), 71-85.