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Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eats

Author/s:

Cullen, K. W. ; Thompson, D.

Citation:

Cullen, K. W., & Thompson, D. (2008). Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eats. American Journal of Health Behavior, 32(1), 40-51.

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Seriously fun: Exploring how to combine promoting health awareness and engaging gameplay

Author/s:

Raisamo, R.; Suhonen, K. ; Väätäjä, H. ; Virtanen, T.

Citation:

Suhonen, K., Väätäjä, H., Virtanen, T., & Raisamo, R. (2008). Seriously fun: Exploring how to combine promoting health awareness and engaging gameplay. In Proceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era (Tampere, Finland, October 07 - 09, 2008). MindTrek '08. New York, NY: ACM.

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Addiction to the internet and online gaming

Author/s:

Ng, B. D. ; Wiemer-Hastings, P.

Citation:

Ng, B. D., & Wiemer-Hastings, P. (2005). Addiction to the internet and online gaming. Cyberpsychology and Behavior, 8(2), 110-113.


Keywords:

addiction; adults; game play; online; virtual reality

Health Topic:

Mental Health

Target Population:

Adults

Publication Type:

Journal Article

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Generation M: Media in the Lives of 8-18 Year Olds

Author/s:

Foehr, U. ; Rideout, V.; Roberts, D.

Citation:

Roberts, D., Foehr, U., & Rideout, V. (2005). Generation M: Media in the Lives of 8-18 Year-Olds. A Kaiser Family Foundation Study, Menlo Park, CA.


Keywords:

adolescents; children; game play; media; online; teens; tweens

Health Topic:

Social Issues and Skills

Target Population:

Children; Pre-Teens; Teens

Publication Type:

Report

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Relationships between media use, body fatness and physical activity in children and youth: A meta-analysis

Author/s:

Biddle, S. J. ; Cameron, N. ; Gorely, T. ; Marshall, S. J. ; Murdey, I.

Citation:

Marshall, S. J., Biddle, S. J., Gorely, T., Cameron, N., & Murdey, I. (2004). Relationships between media use, body fatness and physical activity in children and youth: A meta-analysis. International Journal of Obesity and Related Metabolic Disorders, 28(10), 1238-1246.

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Development and evaluation of an interactive web-based breast imaging game for medical students

Author/s:

Chapman, C. M. ; Piontek, M. E.; Roubidoux, M. A.

Citation:

Roubidoux, M. A., Chapman, C. M., & Piontek, M. E. (2002). Development and evaluation of an interactive web-based breast imaging game for medical students. Academic Radiology, 9(10), 1169-1178.


Keywords:

computer-assisted instruction; educational; learning; medical; online; radiology; students; training

Health Topic:

Health Care and Medicine

Target Population:

Adults; Young Adults

Publication Type:

Journal Article

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Computational Intelligence and Game Design for Effective At-Home Stroke Rehabilitation

Author/s:

Eling D. de Bruin; Michele Pirovano ; Michele, Lanzi ; Nunzio Alberto Borghese ; Pier Luca ; Seline Wüest

Citation:

Borghese, N.A., Pirovano, M., Lanzi, P.L., Wüest, S., & de Bruin, E.D. (2013). Computational intelligence and game design for effective at-home stroke rehabilitation. Games for Health Journal, 2(3).

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Linking obesity and activity level with children's television and video game use

Author/s:

Caplovitz, A. G.; Shim, M. S. ; Vandewater, E. A.

Citation:

Vandewater, E. A., Shim, M. S., & Caplovitz, A. G. (2004). Linking obesity and activity level with children's television and video game use. Journal of Adolescence, 27(1), 71-85.


Keywords:

children; game play; gender; obesity; pediatric health; physical activity; television; tweens

Health Topic:

Obesity and Weight Loss

Target Population:

Children; Pre-Teens

Publication Type:

Journal Article

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