Featured Events

All News

News

Virtual rehabilitation after stroke

Author/s:

Bjorkdahl, A. ; Blomstrand, C. ; Broeren, J. ; Claesson, L. ; Goude, D. ; Lundgren-Nilsson, A. ; Rydmark, M.; Samuelsson, H. ; Sunnerhagen, K. S.

Citation:

Broeren, J., Bjorkdahl, A., Claesson, L., Goude, D., Lundgren-Nilsson, A., Samuelsson, H.,... & Rydmark, M. (2008). Virtual rehabilitation after stroke. Studies in Health Technology and Informatics, 136, 77-82.

Continue Reading Virtual rehabilitation after stroke


Child-invented health education games: A case study for dengue fever

Author/s:

Coombs, D. W.; Lennon, J. L.

Citation:

Lennon, J. L., & Coombs, D. W. (2006). Child-invented health education games: A case study for dengue fever. Simulation and Gaming, 37(1), 88-97.


Keywords:

children; dengue fever; educational; ehealth; learning; medical

Health Topic:

Cognition; Health Care and Medicine; Infectious Disease

Target Population:

Children

Publication Type:

Journal Article

Continue Reading Child-invented health education games: A case study for dengue fever


Health promotion by social cognitive means

Author/s:

Bandura, A.

Citation:

Bandura, A. (2004). Health promotion by social cognitive means. Health Education and Behavior, 31(2), 143-164.


Keywords:

children; educational; health promotion; learning; motivation; self-efficacy; self-management; theory

Health Topic:

Cognition; Prevention; Public Health

Target Population:

Children

Publication Type:

Journal Article

Continue Reading Health promotion by social cognitive means


Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children

Author/s:

Hiraki, K.; Matsuda, G.

Citation:

Matsuda, G., & Hiraki, K. (2006). Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children.NeuroImage, 29(3), 706-711.


Keywords:

brain; children; game play; nintendo gamecube; pediatric health; prefrontal cortex; puzzle; teens; tweens

Health Topic:

Brain

Target Population:

Children; Pre-Teens; Teens

Publication Type:

Journal Article

Continue Reading Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children


Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children

Author/s:

Birch, S. ; Duncan, M. J. ; Hankey, J.; Woodfield, L.

Citation:

Duncan, M. J., Birch, S., Woodfield, L., & Hankey, J. (2011). Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children. Medicina Sportiva, 15(2), 81-87.

Continue Reading Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children


Computers in early childhood mathematics

Author/s:

Clements, D. H.

Citation:

Clements, D. H. (2002). Computers in early childhood mathematics. Contemporary Issues in Early Childhood, 3(2), 160-181.


Keywords:

children; educational; learning; math; pc; young children

Health Topic:

Cognition

Target Population:

Children; Young Children

Publication Type:

Journal Article

Continue Reading Computers in early childhood mathematics


Playing an action video game reduces gender differences in spatial cognition

Author/s:

Feng, J. ; Pratt, J.; Spence, I.

Citation:

Feng, J., Spence, I., & Pratt, J. (2007). Playing an action video game reduces gender differences in spatial cognition. Psychological Science, 18(10), 850-855.


Keywords:

adults; attention; first-person shooter; game; game play; gender; pc; physiology; students; visual-spatial; young adults

Health Topic:

Cognition

Target Population:

Adults; Young Adults

Publication Type:

Journal Article

Continue Reading Playing an action video game reduces gender differences in spatial cognition


Video games and seizures

Author/s:

Frank, H. G. ; Glista, G. G. ; Tracy, F. W.

Citation:

Glista, G. G., Frank, H. G., & Tracy, F. W. (1983). Video games and seizures. Archives of Neurology, 40(9), 588.


Keywords:

epilepsy; game play; seizures; teens

Health Topic:

Brain; Disorders and Disabilities

Target Population:

Teens

Publication Type:

Journal Article

Continue Reading Video games and seizures