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Video games and the future of learning
Author/s:
Gee, J. P.; Halverson, R. ; Shaffer, D. W. ; Squire, K. R.
Citation:
University of Wisconsin – Madison (2004). Video games and the future of learning. Madison, WI: Shaffer, D. W., Squire, K. R., Halverson, R., & Gee, J. P.
Keywords:
educational; elearning; learning; research; theory; virtual worldsHealth Topic:
CognitionTarget Population:
General AudiencePublication Type:
Report Continue Reading Video games and the future of learningA systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors
Author/s:
Brug, J.; Kroeze, W. ; Werkman, A.
Citation:
Kroeze, W., Werkman, A., & Brug, J. (2006). A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors. Annals of Behavioral Medicine, 31(3), 205-223.
Keywords:
adults; computer-assisted instruction; educational; learning; pc; physical activityHealth Topic:
Exercise and Fitness; Food and NutritionTarget Population:
AdultsPublication Type:
Journal Article Continue Reading A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviorsEnergy expenditure and cardiovascular responses to seated and active gaming in children
Author/s:
McManus, A. M.; Mellecker, R. R.
Citation:
Mellecker, R. R., & McManus, A. M. (2008). Energy expenditure and cardiovascular responses to seated and active gaming in children. Archives of Pediatrics and Adolescent Medicine, 162(9), 886-891.
Keywords:
children; exergame; obesity; physical activity; physiology; tweens; xavixportHealth Topic:
Exercise and Fitness; Obesity and Weight Loss; PreventionTarget Population:
Children; Pre-TeensPublication Type:
Journal Article Continue Reading Energy expenditure and cardiovascular responses to seated and active gaming in childrenEffective intervention or child's play? A review of video games for diabetes education
Author/s:
DeShazo, J. ; Harris, L. ; Pratt, W.
Citation:
DeShazo, J., Harris, L., & Pratt, W. (2010). Effective intervention or child's play? A review of video games for diabetes education. Diabetes Technology & Therapeutics, 12(10), 815-822.
Keywords:
children; diabetes; diet; education; exercise; game; glucose; knowledge; medication; mellitus; type 1Health Topic:
DiabetesTarget Population:
Children; Young ChildrenPublication Type:
Journal Article Continue Reading Effective intervention or child's play? A review of video games for diabetes educationChoice of interactive dance and bicycle games in overweight and nonoverweight youth
Author/s:
Beecher, M. D. ; Epstein, L. H. ; Graf, J. L. ; Roemmich, J. N.
Citation:
Epstein, L. H., Beecher, M. D., Graf, J. L., & Roemmich, J. N. (2007). Choice of interactive dance and bicycle games in overweight and nonoverweight youth. Annals of Behavioral Medicine, 33(2), 124-131.
The effects of action video game experience on the time course of inhibition of return and the efficiency of visual search
Author/s:
Castel, A. D. ; Drummond, E.; Pratt, J.
Citation:
Castel, A. D., Pratt, J., & Drummond, E. (2005). The effects of action video game experience on the time course of inhibition of return and the efficiency of visual search. Acta Psychologica, 119(2), 217-230.
Keywords:
adolescents; adults; attention; game play; inhibition; physiology; teens; visual-spatial; young adultsHealth Topic:
CognitionTarget Population:
Adults; Teens; Young AdultsPublication Type:
Journal Article Continue Reading The effects of action video game experience on the time course of inhibition of return and the efficiency of visual searchTransfer of skill from a computer game trainer to flight
Author/s:
Bareket, T.; Gopher, D. ; Weil, M.
Citation:
Gopher, D., Weil, M., & Bareket, T. (1994). Transfer of skill from a computer game trainer to flight. Human Factors, 36(3), 387-405.
Keywords:
armed forces; learning; military; pc; simulation; trainingHealth Topic:
CognitionTarget Population:
Adults; Young AdultsPublication Type:
Journal Article Continue Reading Transfer of skill from a computer game trainer to flightVirtual reality exposure in the treatment of panic disorder and agoraphobia: A controlled study
Author/s:
Alcaniz, M. ; Banos, R. M. ; Botella, C. ; Garcias-Palacios, A. ; Quero, S. ; Riva, G.; Villa, H.
Citation:
Botella, C., Garcias-Palacios, A., Villa, H., Banos, R. M., Quero, S., Alcaniz, M., & Riva, G. (2007). Virtual reality exposure in the treatment of panic disorder and agoraphobia: A controlled study. Clinical Psychology and Psychotherapy, 14(3), 164-175.
Continue Reading Virtual reality exposure in the treatment of panic disorder and agoraphobia: A controlled study