Featured Events

All News

News

Aiding speech-impaired people using Nintendo DS game console

Author/s:

Shirali-Shahreza, M.

Citation:

Shirali-Shahreza, M. (2008). Aiding speech-impaired people using Nintendo DS game console. In Proceedings of the 1st international Conference on Pervasive Technologies Related To Assistive Environments (Athens, Greece, July 16 - 18, 2008). F. Makedon, L. Baillie, G. Pantziou, & I. Maglogiannis (Eds.), PETRA '08, vol. 282. New York, NY: ACM.

Continue Reading Aiding speech-impaired people using Nintendo DS game console


Considerations for the design of exergames

Author/s:

Hingston, P. ; Masek, M.; Sinclair, J.

Citation:

Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. In Proceedings of the 5th international Conference on Computer Graphics and interactive Techniques in Australia and Southeast Asia (Perth, Australia, December 01 - 04, 2007). GRAPHITE '07. New York, NY: ACM.

Continue Reading Considerations for the design of exergames


User-centered design and evaluation of virtual environments

Author/s:

Gabbard, J. L. ; Hix, D. ; Swan, J. E.

Citation:

Gabbard, J. L., Hix, D., & Swan, J. E. (1999). User-centered design and evaluation of virtual environments. IEEE Computer Graphics and Applications, 19(6), 51-59.


Keywords:

3d; design/development; motivation; virtual worlds

Health Topic:

Cognition

Target Population:

General Audience

Publication Type:

Journal Article

Continue Reading User-centered design and evaluation of virtual environments


A randomized controlled trial of gravity-supported, computer-enhanced arm exercise for individuals with severe hemiparesis

Author/s:

Housman, S. J. ; Reinkensmeyer, D. J.; Scott, K. M.

Citation:

Housman, S. J., Scott, K. M., & Reinkensmeyer, D. J. (2009). A randomized controlled trial of gravity-supported, computer-enhanced arm exercise for individuals with severe hemiparesis. Neurorehabilitation and Neural Repair, 23(5), 505-514.

Continue Reading A randomized controlled trial of gravity-supported, computer-enhanced arm exercise for individuals with severe hemiparesis


Energy expended by boys playing active video games

Author/s:

Kilding, A. E.; Schofield, A. ; White, K.

Citation:

White, K., Schofield, A., & Kilding, A. E. (2011). Energy expended by boys playing active video games. Journal of Science and Medicine in Sport, 14(2), 130-134.

DOI: 10.1016/j.jsams.2010.07.005

Keywords:

exercise; exergame; fitness; game; health; nintendo wii; play; pre-teens; teens; video game

Health Topic:

Exercise and Fitness

Target Population:

Children; Young Children

Publication Type:

Journal Article

Continue Reading Energy expended by boys playing active video games


The design of goal-based scenarios

Author/s:

Bell, B. ; Fano, A. ; Jona, M.; Schank, R.

Citation:

Schank, R., Fano, A., Bell, B., & Jona, M. (1993). The design of goal-based scenarios. Journal of the Learning Sciences, 3(4), 305-345.


Keywords:

computer-assisted instruction; design/development; educational; elearning; learning; pc; sickle cell disease; students

Health Topic:

Cognition

Target Population:

General Audience

Publication Type:

Journal Article

Continue Reading The design of goal-based scenarios


Development and validation of a computerized exercise intervention program for patients with type 2 diabetes mellitus in Korea

Author/s:

Hwang, A. R. ; Kim, C. J.; Lee, H. C. ; Yoo, J. S.

Citation:

Yoo, J. S., Hwang, A. R., Lee, H. C., & Kim, C. J. (2003). Development and validation of a computerized exercise intervention program for patients with type 2 diabetes mellitus in Korea. Yonsei Medical Journal, 44(5), 892-904.


Keywords:

adults; online; patients; physical activity; seniors

Health Topic:

Diabetes; Exercise and Fitness

Target Population:

Adults; Seniors

Publication Type:

Journal Article

Continue Reading Development and validation of a computerized exercise intervention program for patients with type 2 diabetes mellitus in Korea


Childhood overweight and the built environment: Making technology part of the solution rather than part of the problem

Author/s:

Hillier, A.

Citation:

Hillier, A. (2008). Childhood overweight and the built environment: Making technology part of the solution rather than part of the problem. Annals of the American Academy of Political and Social Science, 615, 56-82.


Keywords:

children; health promotion; obesity; pediatrics; physical activity

Health Topic:

Exercise and Fitness; Food and Nutrition; Obesity and Weight Loss

Target Population:

Children

Publication Type:

Journal Article

Continue Reading Childhood overweight and the built environment: Making technology part of the solution rather than part of the problem