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A review of eHealth interventions for physical activity and dietary behavior change

Author/s:

Adams, M. A. ; Atienza, A. A.; Norman, G. J. ; Rosenberg, D. E. ; Yaroch, A. L. ; Zabinski, M. F.

Citation:

Norman, G. J., Zabinski, M. F., Adams, M. A., Rosenberg, D. E., Yaroch, A. L., & Atienza, A. A. (2007). A review of eHealth interventions for physical activity and dietary behavior change. American Journal of Preventive Medicine, 33(4), 336-345.

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A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors

Author/s:

Brug, J.; Kroeze, W. ; Werkman, A.

Citation:

Kroeze, W., Werkman, A., & Brug, J. (2006). A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors. Annals of Behavioral Medicine, 31(3), 205-223.

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Active video games and energy expenditure among the overweight children

Author/s:

Brandt, A. M. ; Haddock, B. L. ; Joung-Kyue, H.; Siegel, S. R. ; Wilkin, L. D.

Citation:

Haddock, B. L., Brandt, A. M., Siegel, S. R., Wilkin, L. D., & Joung-Kyue, H. (2008). Active video games and energy expenditure among the overweight children. International Journal of Fitness, 4(2), 17-23.

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Active video games to promote physical activity in children and youth a systematic review

Author/s:

Biddiss, E. ; Irwin, J.

Citation:

Biddiss, E., & Irwin, J. (2010). Active video games to promote physical activity in children and youth a systematic review. Archives of Pediatrics & Adolescent Medicine, 164(7), 664-672.

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Active video/arcade games (exergaming) and energy expenditure in college students

Author/s:

Dubois, A. M. ; Haddock, B. L. ; Siegel, S. R. ; Wilkin, L. D.

Citation:

Siegel, S. R., Haddock, B. L., Dubois, A. M., & Wilkin, L. D. (2009). Active video/arcade games (exergaming) and energy expenditure in college students. International Journal of Exercise Science, 2(3), 165-174. 

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Activity-promoting video games and increased energy expenditure

Author/s:

Foster, R. C. ; Jensen, T. B. ; Lanningham-Foster, L. ; Levine, J. A.; McCrady, S. K. ; Mitre, N.

Citation:

Lanningham-Foster, L., Foster, R. C., McCrady, S. K., Jensen, T. B., Mitre, N., & Levine, J. A. (2009). Activity-promoting video games and increased energy expenditure. The Journal of Pediatrics, 154(6), 819-823. 

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Adolescent girls' energy expenditure during dance simulation active computer gaming

Author/s:

Fawkner, S. G. ; MacDonald, M. J. ; Niven, A. ; Oakes, J. R.; Thin, A. G.

Citation:

Fawkner, S. G., Niven, A., Thin, A. G., MacDonald, M. J., & Oakes, J. R. (2010). Adolescent girls' energy expenditure during dance simulation active computer gaming. Journal of Sports Sciences, 28(1), 61-65.

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Aerobic demands of the dance simulation game

Author/s:

Aziz, A. R. ; Chua, K. ; Tan, B. ; Teh, K. C.

Citation:

Tan, B., Aziz, A. R., Chua, K., & Teh, K. C. (2002). Aerobic demands of the dance simulation game. International Journal of Sports Medicine, 23(2), 125-129.


Keywords:

adolescents; exergame; physical activity; physiology; rhythm; simulation

Health Topic:

Exercise and Fitness

Target Population:

Teens

Publication Type:

Journal Article

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