Physical and psychosocial effects of Wii video game use among older women
Author/s:
Koh, L.; Liamputtong, P. ; Merkes, M. ; Reynolds, F. ; Shields, N. ; Wallis, L. ; Wollersheim, D.
Citation:
Wollersheim, D., Merkes, M., Shields, N., Liamputtong, P., Wallis, L., Reynolds, F., & Koh, L. (2011). Physical and psychosocial effects of Wii video game use among older women. International Journal of Emerging Technologies and Society, 8(2), 85-98.
Continue Reading Physical and psychosocial effects of Wii video game use among older womenPhysical signs associated with excessive television-game playing and sleep deprivation
Author/s:
Okada, K.; Tazawa, Y.
Citation:
Tazawa, Y., & Okada, K. (2001). Physical signs associated with excessive television-game playing and sleep deprivation. Pediatrics International, 43(6), 647-650.
Continue Reading Physical signs associated with excessive television-game playing and sleep deprivationPhysiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults
Author/s:
Barkley, J. E. ; Penko, A.
Citation:
Barkley, J. E., & Penko, A. (2009). Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults. Journal of Exercise Physiology Online, 12(3), 1389-1398.
Continue Reading Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adultsPhysiological stress response to video-game playing: The contribution of built-in music
Author/s:
Beland, R. ; Crete, M. ; Dionne-Fournelle, O. ; Hebert, S. ; Lupien, S. J.
Citation:
Hebert, S., Beland, R., Dionne-Fournelle, O., Crete, M., & Lupien, S. J. (2005). Physiological stress response to video-game playing: The contribution of built-in music. Life Sciences, 76(20), 2371-2380.
Continue Reading Physiological stress response to video-game playing: The contribution of built-in musicPlaying active video games increases energy expenditure in children
Author/s:
Graf, D. L. ; Hester, C. N. ; Pratt, L. V. ; Short, K. R.
Citation:
Graf, D. L., Pratt, L. V., Hester, C. N., & Short, K. R. (2009). Playing active video games increases energy expenditure in children. Pediatrics, 124(2), 534-540.
Playing for real: Video games and stories for health-related behavior change
Author/s:
Baranowski, J.; Baranowski, T. ; Buday, R. ; Thompson, D. I.
Citation:
Baranowski, T., Buday, R., Thompson, D. I., & Baranowski, J. (2008). Playing for real: Video games and stories for health-related behavior change.American Journal of Preventive Medicine, 34(1), 74-82.
Continue Reading Playing for real: Video games and stories for health-related behavior changePlaying to win: Video games and the fight against obesity
Author/s:
Brown, D.
Citation:
Brown, D. (2006). Playing to win: Video games and the fight against obesity. Journal of the American Dietetic Association, 106(2), 188-189.
Keywords:
obesity; physical activity; televisionHealth Topic:
Exercise and Fitness; Obesity and Weight Loss; PreventionTarget Population:
General AudiencePublication Type:
Journal Article Continue Reading Playing to win: Video games and the fight against obesityPlayStation thumb
Author/s:
Vaidya, H. J.
Citation:
Vaidya, H. J. (2004). PlayStation thumb. Lancet, 363(9414), 1080.