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Evaluation of a manual wheelchair interface to computer games
Author/s:
Boninger, M. L. ; Cooper, R. A. ; Dvorznak, M. J. ; Fitzgerald, S. G. ; Glass, L.; O'Connor, T. J. ; VanSickle, D. P.
Citation:
O'Connor, T. J., Cooper, R. A., Fitzgerald, S. G., Dvorznak, M. J., Boninger, M. L., VanSickle, D. P., & Glass, L. (2000). Evaluation of a manual wheelchair interface to computer games. Neurorehabilitation and Neural Repair, 14(1), 21-31.
Helping video games rewire "our minds"
Author/s:
Palsson, O. S.; Pope, A. T.
Citation:
Langley Research Center. (2001). Helping video games rewire “our minds”. Hampton, Virginia: Pope, A. T., & Palsson, O. S.
Keywords:
adhd; brain; children; coordination; educational; physiology; playstation; teens; tweensHealth Topic:
Brain; Cognition; Disorders and DisabilitiesTarget Population:
Children; Pre-Teens; TeensPublication Type:
Report Continue Reading Helping video games rewire "our minds"Evidence for striatal dopamine release during a video game
Author/s:
Bench, C. J. ; Brooks, D. J. ; Cunningham, V. J. ; Dagher, A. ; Grasby, P. M.; Gunn, R. N. ; Jones, T. ; Koepp, M. J. ; Lawrence, A. D.
Citation:
Koepp, M. J., Gunn, R. N., Lawrence, A. D., Cunningham, V. J., Dagher, A., Jones, T.,...Grasby, P. M. (1998). Evidence for striatal dopamine release during a video game. Nature, 393(6682), 266-268.
Continue Reading Evidence for striatal dopamine release during a video gameImplicit learning as a design strategy for learning games: Alert hockey
Author/s:
Ciavarro, C. ; Dobson, M. ; Goodman, D.
Citation:
Ciavarro, C., Dobson, M., & Goodman, D. (2008). Implicit learning as a design strategy for learning games: Alert hockey. Computers in Human Behavior, 24(6), 2862-2872.
Keywords:
concussion; educational; elearning; game play; hockey; learning; safety; sportsHealth Topic:
Brain; Injuries and Rehabilitation; SafetyTarget Population:
General AudiencePublication Type:
Journal Article Continue Reading Implicit learning as a design strategy for learning games: Alert hockeyCracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade students
Author/s:
Hobbs, L. J. ; Yan, Z.
Citation:
Hobbs, L. J., & Yan, Z. (2008). Cracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade students. Computers in Human Behavior, 24(2), 421-438.
Keywords:
aggression; children; educational; emotions; learning; online; students; violenceHealth Topic:
Behavior and Personality; CognitionTarget Population:
ChildrenPublication Type:
Journal Article Continue Reading Cracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade studentsTelevision, video, and computer game usage in children under 11 years of age
Author/s:
Christaskis, D. ; Ebel, B. ; Rivara, F. ; Zimmerman, F.
Citation:
Christaskis, D., Ebel, B., Rivara, F., & Zimmerman, F. (2004). Television, video, and computer game usage in children under 11 years of age. Journal of Pediatrics, 145(5), 652-656.
Continue Reading Television, video, and computer game usage in children under 11 years of ageExperimental studies of virtual reality-delivered compared to conventional exercise programs for rehabilitation
Author/s:
Babulic, K. ; Finestone, H. ; Marshall, S. ; Mayhew, A.; McComas, J. ; McCormick, A. ; Sveistrup, H. ; Thornton, M.
Citation:
Sveistrup, H., McComas, J., Thornton, M., Marshall, S., Finestone, H., McCormick, A.,...Mayhew, A. (2003). Experimental studies of virtual reality-delivered compared to conventional exercise programs for rehabilitation. Cyberpsychology and Behavior, 6(3), 245-249.
Continue Reading Experimental studies of virtual reality-delivered compared to conventional exercise programs for rehabilitationIncidental categorization of spectrally complex non-invariant auditory stimuli in a computer game task
Author/s:
Holt, L. L.; Wade, T.
Citation:
Wade, T., & Holt, L. L. (2005). Incidental categorization of spectrally complex non-invariant auditory stimuli in a computer game task. The Journal of the Acoustical Society of America, 118(4), 2618-2633.