Health Games Database
All Publications
Russell, W. D. (2009). A comparison of exergaming to traditional video games on children's mood, attention, and...
Ryan, E. B. (1994). Memory for goblins: A computer game for assessing and training working memory skill. ...
Sallis, J. F. (2011). Potential vs actual benefits of exergames. Archives of Pediatrics &...
Sandlund, M., Waterworth, E.L., & Hager, C. (2011). Using motion interactive games to promote physical...
Saposnik, G., Mandani, M., Bayaley, M., Thorpe, K.E., Hall, J., Cohen, L.G., & Teasell, R. (2010)....
Saposnik, G., Teasell, R., Mamdani, M., Hall, J., McIlroy, W., Cheung, D., Thorpe, K.E., Cohen, L.G., &...
Sawyer, B. (2008). From cells to cell processors: The integration of health and video games. IEEE Computer...
Schank, R., Fano, A., Bell, B., & Jona, M. (1993). The design of goal-based scenarios. Journal of the...
Scherer, R., Lee, F., Schlogl, A., Leeb, R., Bischof, H., & Pfurtscheller, G. (2008). Toward self-paced brain-...
Schneider, M., Dunton, G. F., & Cooper, D. M. (2007). Media use and obesity in adolescent females.Obesity...
Segal, K. R., & Dietz, W. H. (1991). Physiologic responses to playing a video game. American Journal of...
Sell, K., Lillie, T., & Taylor, J. (2008). Energy expenditure during physically interactive video game...
University of Wisconsin – Madison (2004). Video games and the future of learning. Madison, WI: Shaffer, D....
Sharry, J., McDermott, M., & Condron, J. (2003). Relax to win: Treating children with anxiety problems with a...
Shaw, R., Grayson, A., & Lewis, V. (2009). Inhibition, ADHD, and computer games: The inhibitory performance of...
Sherer, M. (1998). The effect of computerized simulation games on the moral development of junior and senior high-...
Sherry, J., & Lucas, K. (2003). Video Game Uses and Gratifications as Predictors of Uses and Game Preference....
Shirali-Shahreza, M. (2008). Aiding speech-impaired people using Nintendo DS game console. In Proceedings of the...
Shrimpton, B., & Hurworth, R. (2005). Adventures in evaluation: Reviewing a cd-rom based adventure game...
Siegel, S. R., Haddock, B. L., Dubois, A. M., & Wilkin, L. D. (2009). Active video/arcade games (exergaming) and...
Sietsema, J.M., Nelson, D.L., Mulder, R.M., Mervau-Scheidel, D., & White, B.E. (1993). The use of a game to...
Silk, K. J., Sherry, J., Winn, B., Keesecker, N., Horodynski, M. A., & Sayir, A. (2008). Increasing nutrition...
Silver, M., & Oakes, P. (2001). Evaluation of a new computer intervention to teach people with autism...
Simons, D. J., & Chabris, C. F. (1999). Gorillas in our midst: Sustained inattentional blindness for dynamic...
Sims, V. K., & Mayer, R. E. (2002). Domain specificity of spatial expertise: The case of video game...