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Beating the Blues
Developer:
Beating the Blues
This is a self-help game for individuals experiencing depression or anxiety. Players engage in eight therapy sessions to identify and understand problems, and then they develop realistic goals for treatment. Sleep management, problem solving, and time allocation are among the many topics addressed in the game.
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3D Reseaux
Developer:
3D Reseaux
A learning and training game, 3D Reseaux teaches civil engineers and construction workers about the risks of working near underground networks. It provides tips for protecting the safety of people and property.
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AQI Color Game
Developer:
AQI Color Game
A quiz game that tests the player's knowledge and understanding about the colors of the air quality index and what each one represents in terms of the different measures of pollution in the air. To play, simply select and grab the color from the palette that correctly corresponds with the question being asked. If a question is answered incorrectly, the player can try again until they succeed.
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Cateye GameBike
Developer:
Cateye GameBike
The Cateye GameBike is a stationary bike that acts as a video game controller video game. The movements that appear onscreen directly correlate with the players own body movements, speed, and steering. The GameBike is compatible with a popular video game console.
Keywords:
exergame; physical activity; playstation 2; sportsTopic:
Exercise and FitnessTarget Population:
General AudienceGenre:
Racing; SportsGame Platform:
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Adventures aboard the S.S.GRIN
Developer:
Adventures aboard the S.S.GRIN
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Beer Trivia
Developer:
Beer Trivia
This 1993 text-based quiz game tests players’ knowledge of alcohol-related trivia. If a player misses a question, their character must take a drink and then becomes more inebriated. The more inebriated the character, the more difficult it becomes to read the text, which is increasingly interspersed with random garbled items as more drinks are consumed. Eventually it becomes impossible to get any answers right, and so the character finally passes out.
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4 Travellers - Play French
Developer:
4 Travellers - Play French
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Basketball Attention Experiment
Developer:
Basketball Attention Experiment
This game was used in a study by Simons and Chabris (1999) about sustained inattentional blindness. Players watch a video of people in a circle tossing two basketballs to each other and they are asked to count how many times the basketballs change hands. While focused on this task, players often fail to notice unexpected objects that appear in the scene.
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