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Pearson Education
Organization Type:
Publisher
"Educating 100 million people worldwide, Pearson is the global leader in educational publishing, providing scientifically research-based print and digital programs to help students learn at their own pace, in their own way."
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International Society for Mental Health Online (ISMHO)
Organization Type:
Non-Profit
"The International Society for Mental Health Online (ISMHO) was formed in 1997 to promote the understanding, use and development of online communication, information and technology for the international mental health community. ISMHO is a nonprofit organization."
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Center for Information Therapy (IxCenter)
Organization Type:
Non-Profit
"The Center for Information Therapy (IxCenter) is an independent, 501(c)(3) tax-exempt, not-for-profit that aims to advance the practice and science of information therapy to improve health, consumer decision making and healthy behaviors. Launched in 2001, the IxCenter acts as a catalyst for health care delivery innovation by diffusing Ix strategies through research, education and collaboration. A core function of the IxCenter is engaging with Ix proponents and industry leaders through its IxAction Alliance."
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Project HOPE
Organization Type:
Non-Profit
"Founded in 1958, Project HOPE (Health Opportunities for People Everywhere) is dedicated to providing lasting solutions to health problems with the mission of helping people to help themselves. Identifiable to many by the SS HOPE, the world’s first peacetime hospital ship, Project HOPE now provides medical training and health education, as well as conducts humanitarian assistance programs in more than 35 countries."
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Implementation Science
Organization Type:
Publisher
"Implementation Science is an open access, peer-reviewed online journal that aims to publish research relevant to the scientific study of methods to promote the uptake of research findings into routine healthcare in both clinical and policy contexts."
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Health Games Research
Organization Type:
Non-Profit
"Health Games Research is a national program that funds research to advance the innovation and effectiveness of digital games and game technologies intended to improve health. It is funded by the Robert Wood Johnson Foundation's Pioneer Portfolio and is headquartered at the University of California, Santa Barbara. There is both an art and a science to designing health games that are appealing, engaging, and impactful. Health Games Research provides the science."
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