April 12, 2016
Author/s:
Eriksson, H.; Graspemo, G. ; Hassling, L. ; Nordfeldr, S. ; Timpka, T.
Citation:
Timpka, T., Graspemo, G., Hassling, L., Nordfeldr, S., & Eriksson, H. ( 2004). Towards integration of computer games in interactive health education environments: Understanding gameplay challenge, narrative and spectacle. Studies in Health Technology and Informatics, 107(2), 941-945.
Keywords:
adolescents; ehealth; game play; learning; males; motivation; teens; tweensHealth Topic:
Cognition; Health Care and MedicineTarget Population:
Pre-Teens; TeensPublication Type:
Journal ArticleArticle Type