March 30, 2016
Developer:
PlayFoward: Elm City Stories
"PlayForward serves as the foundation for the play2PREVENT Lab and is funded by the Eunice Kennedy Shriver National Institute of Child Health and Human Development. The project’s goal is to develop and evaluate an interactive videogame designed to provide at-risk young teens the opportunity to acquire and practice skills for risk reduction and HIV prevention. This videogame incorporates evidence-based concepts from prominent behavior change theories, including self-efficacy, social norms, message framing, and delay discounting."
Keywords:
at risk youth; behavior change; elm city; game; hiv; play2prevent lab; playforward; prevent; risk role playing; safe sex; self efficacy; sex education; sexual health; sexually transmitted diseases (std's); social normsTopic:
Sexual HealthTarget Population:
TeensGenre:
Role-Playing; Simulation; StrategyGame Platform:
Computers; Handheld DeviceArticle Type