April 13, 2016
Author/s:
Fabricant, R.
Citation:
Fabricant, R. (2005). Incorporating guidance and rewards into a handheld-device user experience. In Proceedings of the 2005 Conference on Designing For User Experience (San Francisco, California, November 03 - 05, 2005). Designing For User Experiences, vol. 135. New York, NY: AIGA: American Institute of Graphic Arts.
Keywords:
design/development; educational; learning; relaxation; stressHealth Topic:
Health Care and Medicine; Stress and CopingTarget Population:
General AudiencePublication Type:
ReportArticle Type