April 5, 2016
Author/s:
Holopainen, J. ; Jarvinan, A.; Laami, J. ; Ravaja, N. ; Saari, T. ; Salminen, M.
Citation:
Ravaja, N., Salminen, M., Holopainen, J., Saari, T., Laarni, J., & Järvinen, A. (2004). Emotional response patterns and sense of presence during video games: Potential criterion variables for game design. In Proceedings of the Third Nordic Conference on Human-Computer interaction (Tampere, Finland, October 23 - 27, 2004). NordiCHI '04, vol. 82. New York, NY: ACM.
Keywords:
design/development; emotions; first-person shooter; immersion; nintendo gamecube; strategy; video game; young adultsHealth Topic:
Behavior and Personality; CognitionTarget Population:
Young AdultsPublication Type:
ReportArticle Type