April 13, 2016
Author/s:
Carmen V. Russoniello ; Kevin O'Brien; Matthew Fish
Citation:
Russoniello, C.V., Fish, M., & O’Brien, K. (2013). The efficacy of casual videogame play in reducing clinical depression: A randomized controlled study. Games for Health Journal, 2(6).
DOI: 10.1089/g4h.2013.0010.
Keywords:
casual videogame; clinical depression; cognitive therapy; depression; mental healthHealth Topic:
Mental HealthTarget Population:
Adults; General Audience; Health Care Professionals; Seniors; Young AdultsPublication Type:
Journal ArticleArticle Type