Author/s:

Papastergiou, M.

Citation:

 

Papastergiou, M. (2009). Digital game-based learning in high school computer science education: Impact on educational effectiveness and student motivation. Computers and Education, 52(1), 1-12.


Keywords:

computer science; computer-assisted instruction; educational; gender; interactivity; learning; motivation; pc; students

Health Topic:

Behavior and Personality; Cognition

Target Population:

Teens

Publication Type:

Journal Article
Article Type