April 13, 2016
Author/s:
Chang, C.Y. ; Flynn, S. ; Lange, B. ; Proffitt, R. ; Rizzo, A.
Citation:
Lange, B., Flynn, S., Proffitt, R., Chang, C.Y., & Rizzo, A. (2010). Development of an interactive game-based rehabilitation tool for dynamic balance training. Topics in Stroke Rehabilitation, 17(5), 345-352.
DOI: 10.1310/tsr1705-345
Keywords:
game; neurofeedback; nintendo wii; physical; rehabilitation; therapyHealth Topic:
Injuries and RehabilitationTarget Population:
General Audience; PatientsPublication Type:
Journal ArticleArticle Type